Overcooked's recipe for local multiplayer success

overcookedpc5.jpg

Overcooked released in August 2016 and has fast become a defining game within the UK video games industry.

The BAFTA award winning multiplayer title captured so much of what makes our industry great: the unique sense of humour, the fact it came from a tiny team bodging away in a house in Cambridge and the way it achieved so much success by doing what so few people were doing.

In this episode of the 30 Years of Play podcast, we chatted with Phil Duncan and Oli DeVine – the co-creators of Overcooked – via Skype about the game. We found out its origins, about where the game came from and how showing it at games events like Norwich Games Festival made it the hit it is today.

We also caught up with video games journalist Emily Sowden to discuss how a family friendly local multiplayer game succeeded at a time when few games went in such a direction.

You can listen to the 30 Years of Play podcast on Soundcloud, AcastiTunes and Spotify.

On top of that, you can also get each podcast straight to an audio app with an integrated RSS feed.

Simply add this feed - http://feeds.soundcloud.com/users/soundcloud:users:539390571/sounds.rss - to your app and episodes will automatically link to it.

If you like what we’re doing, leave a five star review of our podcast on your platform of choice (or a like on Soundcloud) to help more people discover it.

And if you want to see more from the wider 30 Years of Play campaign, check out our website www.30yearsofplay.uk, check out the hashtag #30yearsofplay on Twitter and follow Ukie @uk_ie.

 

George Osborn